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Posted on Jul 11th 2018, 5:48 Reply #31 Durvelle27 OpenGL doesn't offer that, and Vulkan doesn't either. DirectX has the advantage of offering pretty much all the APIs you could need for a game. And then, there's the game engine, which may or may not work well on any given platform (or not work at all).
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And then you have Nvidia, who supposedly doesn't really try to optimize their GPUs for DX12, probably making developers more prone to choosing DX11.ģ-Remember that games also use other non-graphics API (sound APIs for example), and are optimized according to the platform where it is played. However, I did read some people saying that AMD's support for OpenGL was/is rather crappy, which is the kind of thing that may push a developer to use DirectX more frequently. The same could happen in Vulkan or OpenGL. Though, I do like the idea of everyone just using one set of APIs (Vulkan, since it supersedes OpenGL and is cross-platform) that is also fully up-to-date.Ģ-Depends on the developer. That almost nobody uses the DX12 APIs, that's another matter entirely (if you can do the same thing without changing the API, why hurry?). Nvidia did it with Fermi (supposedly, but I'd say Maxwell was the first).
Oc scanner an opengl 4.3 support series#
It has been supported in all AMD cards using GCN 1.1 (Sea Islands) or later, some of those were introduced with the Rx 200 series in 2013.
Oc scanner an opengl 4.3 support Pc#
No matter what you think of it from a fanboy-ish point of view, aren't we all tired of:ġ) Waiting for the new version of DirectX to be supported by the newest gen of GPU's?!Ģ) Guessing if a given DirectX version will actually be used? (DirectX 10, 12)ģ) Waiting years for ports to come to other platforms like android/OSX/Linux/console to get a random game that was made on DirectX first? (Or the other way around! If we used Vulkan many more console-first games would have been on PC quickly)1-DirectX 12 was introduced in 2014 and launched with Windows 10.
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Jun 6th 2022 Intel LGA1851 to Succeed LGA1700, Probably Retain Cooler Compatibility (190)Īdd your own comment 54 Comments on Intel Exhorts Developers Towards Vulkan Usage as Graphics API of Choice 26 to 50 of 54 Go to 2 3 Previous Next #26 LenneĬaptain_TomThe best thing that could happen to PC gaming (besides a decentralized/cheaper game distributor), is the removal of DirectX as the standard.Jan 24th 2022 Intel Not Happy About BCLK Overclocking of 12th Gen CPUs, Warns of Damage (139).
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